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February 23, 2010

Easy Money Making Exploitable Spot (Top Rated WoW Guide Reviews)

WHERE/WHAT:

In Northweatern Westfall, running along the cliff, there is a lone
windmill with a tiny shack at its base. It is surrounded by 6-7 Defias
mobs, levels 12-13.

Whats the catch?

They respawn immediately. Get the drift?

WHAT LEVEL YOU SHOULD BE:

I would suggest 24+, however I was 33 when I discovered it, and it is
still extremely useful when you reach 60.

WHAT TO USE THIS SPOT FOR:

1) Grinding/Maxing new weapon proficiencies…
2) Leveling a toon (lvl 5-16)…and getting him rich, as well.
3) Farming Linen. (For you linen clowns, I easily loot 100 linen in
about 5 minutes).
4) Farming these nice little nets that occasionally drop.

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February 22, 2010

Hunter Epic Quest Walkthrough Map And FAQ (Compate top Warcraft Guides)

The Beginning
———————-
- You must recieve the Ancient Petrified Leaf from Majordomo Executus' cache. He is the second to last boss in MC. The droprate postpatch is now 50%, the other quest starter drop being the priest epic starter.

- You must also recieve the Mature Black Sinew from Onyxia. The droprate varies, some report it dropping about 20%, others report 2%…

- *OPTIONAL* If you want the epic quiver (18 slots, 15% increased ranged attack speed), you must either down Azuregoes (100% drop) or farm the blue elite dragons in Winterspring (about a .1% droprate).

- After recieving the Ancient Petrified Leaf, you then travel to tallest hill in the center of Irontree Woods located in Felwood. Three Ancients will appear, each of them holds a quest to the Hunter epic quest.

General Information
——————————
- You MUST do this alone, that means no pets, no totems, nothing
- You can get buffed, healed, ressed, etc BEFORE you start the encounter with each demon.
- You CAN be in a party, just not in a raid (make sure! or else you wont be able to loot the head).
- Having auras from other members of the party of any kind is usable, but highly not recommended, if you go out and in of the aura's range, they may be put on the demon's aggro list and the demon may despawn.
- Each demon has about a 3-4 hour respawn time, and once spawned, it stays only spawned for about 20 minutes.
- Any class other then a hunter that goes within range of the demon's aggro, will get blasted for a 5-10k AOE.
- You do NOT have to respec for the fights, but having certain talents will make it much easier.
- If you feel that you messed up or will not win the fight, FEIGN DEATH, it rarely resists against these demons.
- To make fights the easiest, get a full group that comprises of a mage (for AI), priest (for fort and resses), druid (for mark), and a warrior(for clearing).
- Use Rank 1 Arcane shot to keep all the demons tagged. If you have the PvP set gloves, use those, they will reduce the arcane shot mana cost by 25, thus making each rank 1 shot 9 mana.
- If you do not tap the demon every 12 seconds or so, it will get "bored," deaggro, and run back to the start.
- Some helpful buffs are recommended on all the demons, which include Fortitude, Arcane Intellect, Mark of the Wild, and a Demonslaying Potion.

ALSO NOTE THAT THIS guide CONTAINS SPOILERS ON THE ENCOUNTERS. IF YOU DO NOT WANT TO HAVE YOUR EXPERIENCE SPOILERED DO NOT READ PAST THIS! YOU HAVE BEEN WARNED!

 

Winterspring - Artorius the Doombringer
——————————————————

Video:
http://www.warcraftmovies.com/movieview.php?id=5260

Where?-
- North of Winterspring

Winterspring Demon Map:

 

ConsumablesBuffs Used-
- Aspect of the cheetah (self)

Info-
- Stacked rank 8 serpent sting does massive amounts of damage to this demon.
- You must stay outside of 30 yards of him or he will give you a debuff that does 700 dmg enraged and about 150 calmed.
- Having 3 points into Hawk eye will make this encounter much easier.
- Tranq shot will calm him - but should not be ever needed if stayed outside of range.

Strategies-
- Once you are ready, dont bother starting out with an aimed shot or trap, you need to conserve as much mana as possible for serpent stings.
- Have ALL your party members follow infront of you on their mounts to train ALL the mobs that you may run into.
- Use rank 1 arcane shot to keep him tapped every 7 seconds.
- Every 4-5 seconds, apply a new serpent sting on him, it will stack damage.
- Using Aspect of the Cheetah to kite him. You will keep running non-stop, using jumpshot will actually make you get out of range, if so, stop, turn around and arcane shot him then serpent sting him.
- You will have to kite him from the top of Winterspring until near the town of Everlook. Thus, having party members train all the mobs infront of you will make this very easy.
- If you stay outside of range the whole time, you will never get debuffed or ever need to use tranq shot. Just keep running and applying serpent stingarcane shot.

Burning Steppes - Klinfran the Crazed
————————————————-

Video:
http://www.warcraftmovies.com/movieview.php?id=5273

Where?-
- West of Burning Steppes

Burning Steppes Demon Map:

ConsumablesBuffs Used-
- Aspect of the monkey (self)

Info-
- In enraged mode, this demon does over 2000 damage.
- Using Scorpid Sting will reduce the demon's damage 350%, thus doing 1 damage.
- Everytime he enrages, he gets rid of all of his debuffs.
- If you scattershot him and he is enraged or gets enraged while dazed from the scattershot, DO NOT shoot the scorpid sting until he is undazed. If you shoot a scorpid sting while he is scattershotted, it will do NOTHING.

Strategies-
- Start out laying down a frost trap to slow the demon down, aimed shot him, and keep moving backwards until he turns red (enrages).
- Every time he turns red, shoot a scorpid sting at him.
- Once he calms down after a scorpid sting, (VERY IMPORTANT) run in and melee him, do not waste mana on raptor strikes or mongoose bites.
- When I used the Barbarous Blade, after 3 hits, use RANK 1 wing clip to wingclip him, and STRAFE sideways away from him (if you are faced opposite of him, he has a chance of snaring you).
- If you are having troubles using rank 1 wingclip and getting far enough, you can use rank 3 wingclip, but be sure to get some night dragons and mana pots and use them everytime the timer is up.
- Keep running and use rank 1 arcane shot to keep him tapped until he enrages again, rince and repeat. This fight can take from 7-10 minutes.

Un'Goro - Simone the Seductress
———————————————-

Video:
http://www.warcraftmovies.com/movieview.php?id=5281

Where?-
- South of Un'goro

Un'Goro Demon Map:

ConsumablesBuffs Used-
- Aspect of the Wild (From another hunter)
- Aspect of the Monkey (self)
- Nature Protection Potion
- Goblin Rocket Helmet (engineering)
- Greater Mana Potion

Info-
- Casts an ability called Temptress' Kiss which reduces range attack power by 1400 for 45 seconds.
- Casts a Lightning spell which does around 800 damage, but only around 200 with Aspect of the Wild.
- Viper sting will silence this demon.
- She hits softly, but her pet hits for about 200 damage.

Strategies-
- This can be a semi-difficult fight or a really easy one, depending on how you are specced and if you have a Goblin Rocket Helmet.
- I recommend having another hunter in your group with Aspect of the Wild on, and that you would use Aspect of the Monkey.

–Drink a Nature Protection Potion prior to the fight.
–Start by laying a Freezing Trap, Hunter's Mark, Aimed shot on Simone, then immediately concussive shot
–Have the pet get trapped, shoot a serpent sting at her, and immediately run in and go all out melee.
–Once the pet is out of the trap, use your helmet on it.
–Once the pet is out of the disorient, pop detterence to dodge them.
–Scattershot her whenever you see her start to cast the lightning bolt.
–Continue to melee her, she will go down really fast.

-If you don't have a Goblin Rocket Helmet, be stocked on tubers, night dragon's breath, and healing potions.
-I don't recommend trying to run around and kite the demon and her pet, its much easier to take it and go all out in melee range.

Silithus - Solenar the Slayer
————————————-

Video:
http://www.warcraftmovies.com/movieview.php?id=5283

Where?-
-Mid-west of Silithus

Silithus Demon Map:

ConsumablesBuffs Used-
- Thorns (Druid)
- Shadow Protection (priest)
- Aspect of the Hawk (self)
- 2x Greater Shadow Protection Potion
- 2x Whipper Tubers
- 2x Night Dragon's Breath
- ~5x Heavy Dynamites (either engineering or ez-throw)

Info-
- Casts a ~700 damage fear every 10 seconds or so. The damage is always done, but the fear can be resisted through Shadow Resistence.
- Will spawn about 3 bugs that are stacked on top of each other that do 150-250 damage a hit.
- With rank 3 Wing clip, it will give him a "crippling" effect and will be immobolized for about 10-15 seconds.
- Will cast fears only when immobolized.
- He melees for about 200-300 damage, but will miss a lot.
- Higher shadow resistance will greatly improve your chances of resisting the fear. Have a priest buff you with Shadow Protection.

Strategies-

Macros used:
Wingclip-
/target solenar
/cast Wing Clip(Rank 3)

Arcane Shot-
/target Solenor
/cast Arcane Shot(Rank 1)

Serpent Sting-
/target Solenar
/cast Serpent Sting(Rank 8)

Multishot creepings-
/target creeping
/cast Multi-Shot(Rank 1)

- Start out with a Frost Trap, shoot him, and he should turn from red to normal color after he goes over the trap. The trap chills him, and only has to be done the first time you spawn him. Immediately feign death to reset him.
- Drink a Greater Shadow protection potion and wait for the cooldown. This will absorb the shadow fear damage.
- Lay down an explosive trap, hunter's mark him, and drink up for mana.
- Aim shot him, and as soon as he is over your explosive trap, wingclip him to immobolize him into place.
- For the next 15 or so seconds, you should be uninterupted by the bugs, as they will die with the explosive trap AoE effect. After the first fear, cast Rapid Fire to unload onto Solenar while his creeps are getting burned up by the explosive trap.
- Apply serpent sting everytime it runs out, and rank 1 arcane shot everytime after you get feared.
- When you accumalate a lot of bugs, use RANK 1 Volley to kill them. If your volley isn't up, use a dynamite.
- Whenever you get a chance, hit the multi-shot creeping macro to take out a group of creepings.
- After you arcane shot Solenar, keep autoshooting him until the next fear.
- Once your TuberDragon's Breath timers are up, use them immediately.
- Once your Greater Shadow Protection buff is up, use the 2nd one immediately to absorb as much fear damage as possible.

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February 21, 2010

Soloing BRD (Lord Incendius) For Gold (Warcraft Leveling Guides)

Soloing BRD (sorry if someone else has posted this, I have not seen it) Also, this is my first post, so it may be hard to read, just post questions and I will try and keep an eye on this to answer them.

The best run I have had I got the Fiery Enchant (35g), and the Ace of Elementals (300g+) for about 10 minutes time in the instance. Those prices are on my server.

My main is a rogue so this is written from a rogue point of view, but maybe you could do it with a druid?

Follow the steps to solo Plugger for the Barman Shanker. I am new to this site, but I sure it is posted somewhere here. If not, try www.worldofroguecraft.com it is a decent but limited site (I plan on a couple contributions to them, but posting here first for you guys) :)

The only variation on a Plugger (barman shanker) run is right after the Shadowforge lock. Go up the ramp and then go straight up the second ramp and cross the Ring of Law. You can pickpocket these guys for about 3-4s each if you feel like it. Free money. After crossing, go immediately to your right and see if Pyromancer Loregrain is there.

If he is, kill him. You need to kill him first, if you kill his adds and vanish, they spawn right back. I sap one, then ambush Pyromancer. I eviscerate immediately so that I don’t waste combo points. Then I blind the second add. It will depend on your set up, but I can blade flurry to do them both if I need to. I generally have to use evasion for this fight. I use Instant poison and Mind Numbing. I vanish after the boss and then the two adds are simple by themselves with a sap. I often need a single heal potion for this one.

He has been spawning pretty frequently for me (1 in 3?), and he drops the Fiery Enchant about 30% of the time. Thottbot probably says different, but those are my estimates based on my running it.

Go back through the Ring of Law and continue with the Plugger run. May as well kill him since he is easy, and then the door will open for you to get to Lord Incendius. I recommend killing the little gnomes in the room with the golems too (can't recall name of the room, manufactory?). The gnomes have been known to drop Black Diamonds.

After killing plugger, go out the door and drop down to Incendius’ level. Avoid the elementals with him.

Poisons don’t work so I use Dense Sharpening stones. I have to drink a greater fire resist potion and put on all of my fire resist gear (I am at 127fr). I am far from “epic’d out”. He kicks you, and the lava is death so line up well and go for it. I open with distract and ambush. I have to use my prep for this fight, and both evasions. I have not had to use thistle tea (I trashed the recipe, just got it back) but I am going to start using it. I also end up using my lifestone, whipper root tubers, and a heal potion. I recently added crystal restores, and night dragon’s breath so I am hoping it gets easier.

No lie…it is a tough fight. With the new items I added I think it will go easier but it can be done. The Ace is a pretty rare drop, but a damn nice prize:)

It is fun as hell and gives a nice feeling of accomplishment…and “it’s a rogue thing” which rocks.

Variations…

A short cut to Incendius does not require you to open the shadowforge lock. You jump out the window right before it, drop to the walkway, and can go straight to him.

You can also solo the rock lord in the first area. Time the dogs as they are death to stealthers. He hasn’t dropped much worthwhile for me though:(

The bad news…

Getting out alive is a PAIN, so I usually hearth from there. The damn dogs are just a nightmare on the way out.

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February 19, 2010

Get Exalted With Timbermaw (WoW Guide Reviews)

Before you had to hit a Felpaw Furbolg for some type of damage (spell, melee, wand, whatever) in order to get the 5 reputation points for the kill. For this reason raiding or grouping wasnt that effective because everyone had to 'tag' the mob with a hit in order to get the credit.



Now…



You do not have to do anything but be in range of the fight to get the rep point. Thus a raid of 10 players could tear through Felpaw village and rack up massive amounts of reputation in a short amount of time.



What people have been doing, is getting a 40man raid up, and sending a third to each of the villages, one to the south felwood, one to the north, and one to winterspring. Perhaps even 2 to winterspring since theres quite a few places you could go.

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February 15, 2010

Super Power Lvl Tailor 0-225 In Under 12 Hours (WoW Guide Reviews)

Hello all you budding tailors out there, this is a guide from 0 to 225 tailoring in under 12 hours without spending a single dime (should even come out a bit ahead). This came about as a way for my retired priest to generate some money since skinning was doing me no good sitting in IF all day. I decided to make a guide out of this and set a few goals for myself at the same time. I betmyself I could get to 150 in 6 hrs TOTAL time including collecting the mats. That worked out so well, I figured I'd go for 225 in 8 hours (that didnt work out so well because of the MASSIVE amounts of silk needed). This is equally friendly for BOTH factions.

There are some prerequisits so lets start there shall we?

REQUIRED

High level main (preferabley 60)
Alt that is at least 20 (your tailor)
12 hours of play time

MY SET UP

60 Rogue main (farmer)
45 Priest (tailor)
My rogue is also an enchanter for DEing all the green drops to save on bag space/down time.

THE STRAT

0-120 minutes

I started out in The Barrens at Agama Gor grinding on level 17-20 Bristlebacks. I chose here becasue of the sheer numbers of mobs in a reletively small area. Also, because of their level, I knew they would drop both linen AND wool. This proved to be a huge key in the success of this strat. I stayed here for exactly 2 hours with about 15 minutes of AFK for bathroom, booze and kids. In 105 minutes of solid grinding I collected the following items.

gold: 1g 43s
Cloth: 7.11 stacks
Wool: 6.15 stacks
Greens: 17
Patterns: 3 (including elixir of giant growth formula..sells for about 30g on my server to Alliance)
DE: 22 soul dust, 9 greater magic essence, 1 sm glimmering shard, 2 lesser astral essence

120-140 minutes

IF to empty bags and send cloth/wool to tailor

140-200 minutes

Raven Hill Cemetary ***NOTE: it was a mistake to come here, very inefficient
I just did repeated laps in the catacombs killing alll the level 26-30 undead in there. I ran into some competition which slowed me down a bit so I left after only an hour.

gold: 1g 89s
Wool: 2.1 stacks
Silk: 3.10 stacks
Greens: 8
DE: 3 greater astral essence, 4 greater magic essence, 8 soul dust, 2 moonstone

Not happy with my silk production I headed to STV since it was close by. Here I found silk heaven.

200-320 minutes

Ruins of Zul' Kunda (just West of Nessingwary's Expedition)

This place is just huge and crawling with level 33-36 trolls who are silk machines. I stayed here for about 2 hours like I did in The Barrens and it paid off nicely.

gold: 2g 78s
Wool: 2.2 stacks
Silk: 7.2 stacks
Greens: 2
DE: 3 lesser mystic essence

320-330 minutes

IF to send wool/silk and log for the evening. So in 5 1/2 hours I collected the following items

Cloth: 7.11 stacks
Wool: 10.17 stacks
Silk: 10.12 stacks of silk
Greens: 27

330-400 minutes

Crafting at IF and SW

At around 160 or 165 two things became GLARINGLY aparent. 1: the silk part of tailor SUCKS and 2: I needed more silk. Back to the rogue I went and back to STV for more trolls.

400-460 minutes

Ruins of Zul' Kunda (part 2)
Wool: 1.1stacks
Silk: 5.5 stacks
Greens: 0

460-610 minutes

Hoping that was enough silk to get me to mageweave (it was…barely) I headed off to Tanaris for some Ogre raping. Dune Maul Ogres level 45-47 for decent mageweave producers but Im sure there is a better source out there. In just under 2.5 hours of grinding them I came up with the following goodies.

Silk:2.18 stacks
Mageweave: 5.17 stacks
Greens: 2
DE: 1 greater eternal essence, 2 lesser eternal essence

Then I packed it in and headed to IF to mail the stuff and log.

The last little bit of time I spent was crafting (about 1 hour) and it took me right up to 225 with a few scraps of wool, silk and mageweave left over. Total time: Approximately 11 hours and 45 minutes.

Now for the grind portion. What good is a collecting strat without a grind strat to go with it. I tried to always grind on orange items for the skill up and as I got into silk I made sure to always (when possible) craft green items for DE purposes. Here is the list.

1-35: bolt of linen cloth
35-45: linen cloak
45-60: heavy linen gloves
60-82: reinforced linen cap
82-103: bolt of wool cloth
103-110: grey wool ? (I didn't write it down…lol)
110-118: woolen cape
118-125: white woolen dress
125-145: Bolt of silk cloth
145-157: Azure silk hood
160-170: silk headband
170-175: formal white shirt
175-185: bolt of mageweave
185-205: green silken shoulders
205-220: black mageweave legs
220-225: black mageweave gloves

And there you have it. 0-225 tailoring in under 12 hours and it didn't cost a dime. In fact, if you include all the stuff I DE'd I MADE about 30g profit from the grind.

ENJOY!!

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February 9, 2010

Easy(AFK) Weapon Skill Lvl'ing (WoW Guide Reviews)

This is in no way a new strategie, but I havn't seen it listed anywhere. I find this particularly useful on a lvl 60 character, as you can simply go afk and let your skill rise :)

Step 1 - Fly to Netherguard Keep, Blasted Lands.
Step 2 - Travel to 42,30ish where you will find mobs of humanoids. One of the mobs is called a "Servant of Sevine".
Step 3 - Clear your way to the servant, and agro the servant.
Step 4 - Kite this mob back to netherguard keep, and move it into the southern tower.

Here you must lose agro, and let the elite guards inside the keep tank the mob. Once you have lost agro, you are free to hit the mob, and go afk whilst your skill rises. If you are familiar with the quest involving these mobs, then you will know that you have to cog a crystal for the mob to die. Obviously there crystal is not cogged, and so the mob stays on 1% until a GM decides to despawn it :) (which usually takes 24hrs+ due to the obscure locale.) I'm sure you could pull the mob elsewhere for horde, although I am unfamiliar with the horde camps in that area. I would imagine you could do the same thing by kiting the mob to the horde camp in the south of the Swamp of Sorrows.

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February 6, 2010

Great Mining Tip 100-200g per hour (Top Warcraft Guide Reviews)

This is hardly a comprehensive guide, but a really great money making tip for miners.


I stumbled across this by accident, but there a great place which (so far) has been exceptionally quiet to mine Fel Iron in Hellfire. If you fly back to the dark portal and jump off the side of the platform, make your way around the back of the portal you can do full sweeps up and down the land behind the portal. I

There's approximately 25 spawn points with normally 3-4 active on any one sweep. There's no mobs back there and as I said I haven't seen a single other player back there on our server…

In one hour just running up and down (And round the sides a bit) I got 120 ore, 10 eternium ore, 2 primal fires, 1 primal earth and a bunch of gems.

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February 5, 2010

Cooking and Fishing to 300 fast (WoW Guide Reviews)

Cooking and Fishing: Combo guide for Alliance

This guide is intended to give directions to get a level 40+ Alliance character from zero to 300 in cooking and fishing at the same time. It's not the only way to skill-up these professions, but it's very easy and requires a minimum of travel (always a plus). All drop percentages and location details are borrowed from Thottbot and Allakhazam.

Note on fishing: Fishing levels up at the same rate no matter where you fish. It is entirely possible to go from 1 to 300 skill points without ever leaving a newbie zone (except for training and the artisan quest, obviously). This would be incredibly boring and you wouldn't get all the useful / lucrative fish (not to mention not being able to skill-up cooking at the same time), but it will take no longer than if you fish in level-appropriate areas.

Apprentice fishing and cooking (1-75)
1.Get apprentice Cooking from Gremlock Pilsnor in Kharanos, Daryl Riknussun in Ironforge, or Stephen Ryback in Old Town, Stormwind.
2.Get apprentice Fishing from Arnold Leland in Stormwind. He on a small dock in the canals in the NW corner of the trade district.
3.Buy a fishing pole from Catherine Leland, who should be near Arnold. You should also get a couple Shiny Baubles and the recipe for Brilliant Smallfish while you're there.
4.Go to any body of water in Elwynn Forrest and start fishing! Northshire will be easiest until you get to 20 or so. You should get Brilliant Smallfish 60% of the time.
5.When you've got a ton of Brilliant Smallfish, find a cooking fire (or make one yourself) and cook up your fish.
6.Repeat until you have between 50 and 75 skill points in both cooking and fishing.

Journeyman Fishing and Cooking (50-150)
1.Go to Tharynn Bouden in goldshire for the recipe for Longjaw Mud Snapper
2.Go back to Stephen Ryback in Stormwind for Journeyman Cooking
3.Find Arnold Leland again for Journeyman Fishing, and get some Nightcrawlers from his wife too.
4.Start fishing right there on the dock. You mostly want Longjaw Mud Snappers - their drop rate is about 65%. You will also get some Bristle Whisker Catfish here. Keep them for later.
5.Reel in the Longjaw Mud Snappers and cook them until your fishing skill is up to 100.
6.Return to Catherine Leland and buy the recipe for Bristle Whisker Catfish and a bunch of Bright Baubles.
7.Head to Redridge and start fishing Lake Everstill for Bristle Whisker Catfish. You should get around a 60% drop rate.
8.Fish and cook away until your fishing and cooking are between 125 and 150

Expert Fishing and Cooking (125-225)
1.For expert fishing, get the book Expert Fishing - The Bass and You from Old Man Hemming in Booty Bay. He's in a little house on the docks with a fishhook sign out front.
2.You need to get the book Expert Cooking from Shandrina in Ashenvale. This book will teach you Expert Cooking. She is on the northern shore of Mystral Lake.
3.After you get the cooking book, head north to Astranaar and start fishing for more Bristle Whisker Catfish. It will get your cooking up to 175, but it turns green at 160 so you'll have to make a bunch. Your fishing won't level very fast either after 140 or so. You just have to keep at it.
4.When you've gotten your cooking up to 175, head to Menethil Harbor and buy the recipe for Rockscale Cod from Stuart Fleming on the docks.
5.Take the boat to Theremore and start fishing for Rockscale Cod.
6.You'll probably need Bright Baubles to catch anything here at this point, and you can get them from Helenia Olden in town if you don't have any on you. She is in the 1st big house on the left as you enter Theremore from the docks, just behind the griffon master. She also sells other recipes you might be interested in.
7.Catch and cook all the Rockscale Cod you can - They drop nearly 60% here. You will sometimes catch Spotted Yellowtail also. Hold on to them for later
8.This is where you'll start to really notice the difference in skill-up speed between fishing and cooking. You'll max out your cooking in no time, but your fishing skill will still be well under 200. You can stay here if you want, but once you get to 200 you'll get better fish if you move on to Feralas (see below). Save any Zesty Clam Meat and Spotted Yellowtail you catch while there.

Artisan Fishing and Cooking (225-300)
1.Unlike the other skill levels, you need to be maxed out (225) at expert to get the artisan quests for fishing and cooking. The quests will not be available to you until you're at least level 35 and have 225 skill points.
The artisan cooking quest is Clamlette Surprise. You will probably be ready for this quest long before your fishing is up to 225, but that's ok. Head to Gagetzan in Tanaris and talk to Dirge Quikcleave in the Inn to get the quest.
2.One of the requirements for the quest is 10 pieces of Zesty Clam Meat. The easiest way to get zesty clam meat is fishing off the dock in Feralas, as you should have been doing for the last 20 skill points or so. They don't drop often, but all this extra fishing will help you get the skill caught up with cooking.
3.The other two quest items are Giant Eggs and Alterac Swiss. The eggs drop from the Rocs in tanaris, as well as owlbeasts in the hinterlands. The swiss is sold by innkeepers in several towns. Check here for the full list. Return to Dirge Quikcleave in Gadgetzan when you have all the items, turn in the quest, and you'll be an artisan cook.
4.Remember that Spotted Yellowtail you saved? Now you can cook it up all tasty-like after you get the recipe from Gikkix in Steamwheedle Port, Tanaris. Gikkix also sells the recipe for Poached Sunscale Salmon, which you can use at cooking level 250. Your best bet is to get them both now so you don't have to come back later.
5.To receive artisan fishing, you have to do a quest called Nat Pagle, Angler Extreme. Nat is on one of the small islands due west of Theremore. The coordinates (for those that can use them) are 58,60.
The quest requires you to get one each of 4 rare fish. It's a good idea to read the comments on Thottbot and Allakhazam to find out exactly where you need to fish for them. Anecdotal evidence suggests these fish may be timed drops. If somebody else just caught one, it might be a while until another drops. Take this into consideration if it seems like it's taking forever to get one of the fish.
6.Once you've caught them all, head back to Nat and complete the quest to become an artisan fisherman.
7.To max out both fishing and cooking, head on back to Feathermoon Stronghold in Feralas. You will probably need bright baubles to catch anything here, but it's worth it. In addition to lots of spotted yellowtail, you'll sometimes catch valuable fish like Firefin Snapper and Stoneskin Eel (which go for 50s each in the auction house).
8.Fishing in this area will also occasionally yield Glossy Mightfish. The recipe for cooked Glossy Mightfish is limited, but might be worth it for the +10 stamina bonus you get for eating it. You should have quite a few of these by the time you wrap up.
9.Continue to catch and cook Spotted Yellowtail until you either top out at 300 or fall asleep from boredom. Cooking will go quickly with the Spotted Yellowtail recipe staying orange until 260 and remaining point-worthy all the way to 300. Fishing however slows to a crawl. You'll only be getting about 1 point per 5 or 6 fish at 240, and it's down to 1 in 10 by 280.
10.If you want, you can do the last 10-15 points or so of fishing in Zul'Gurub. You will need to be in a raid group to get inside the instance (you can disband as soon as you get in), as well as being at least level 55. You will definitely need an Aquadynamic Fish Attractor and possibly a Big Iron Fishing Pole as well. The good news is that the Lightning Eel and Plated Armorfish you catch will make it worth the price of admission. As soon as you enter ZG, jump off the stairs to the right and you can fish off the platform without aggroing any mobs.
11.Remember, once you've maxed out cooking, you can work on fishing anywhere and it will continue to skill up at the same rate. Instead of grinding away at it all at once, you're better off using it as something constructive to do while you're waiting around for something else.
Good luck, happy fishing, and enjoy your food!

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Extra gold (Warcraft Leveling Guides)

This is basically something you can do at the start or end of your day for some extra cash. It's simple and doesn't take a ton of time.

REQUIREMENT: I guess level 60, or you could be a rogue in the 50s and you'll need the Scarlet Key. Also you'll need Enchanting for this to be effective.

What you do is run/stealth to Herod and kill him. Get the loot, and disenchant it. 2g/Large Radiant Shard minimum. People say this sucks, but it's actually quite nice if you use this right. DE all the loot and sell the shards.

Say you get 10 shards a day. 5 runs at the beginning of your day, and 5 at the end. Extra 20g a day. To sum it up, basically 40g an hour. But since you can't go in instances more than 5 times an hour, it's not that great. Which is why it's best to do 5 runs when you log on, and 5 runs before you log out.

1 day = 20g
1 week = 140g

Simple, eh?

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February 4, 2010

Goose's Golden Egg(coin Strat)' (Top World of Warcraft Guides)

This paragraph is the exact same text for all my solo and group PvE templates, so after you read this once you can just skip it for other classes. These are my templates for what I consider the best viable templates for PvE purposes ONLY. A solo template is assuming that you never plan on grouping. A group template assumes that you are in a group 100% of the time, such as end game instances. I have also been asked to provide info on what skills should be taken at which levels, this is really difficult as it would depend on exact individual play styles. However, I put a number in parenthesis before each skill, this number is the level that I would take the skill at, of course this is extremely prejudiced because it is based on my own play style. Of course if you think you have a better template please share it with us.

Druid PvE solo – I tried here to increase morph DPS as well as giving a little more in healing to make downtime almost non existent.

Balance Talents - 10 points

(10)Nature's Grasp - rank 1/1

(11-12-13-14)Improved Nature's Grasp - rank 4/4

(15-16-17)Improved Entangling Roots - rank 3/3

(18-19)Nature's Reach - rank 2/2

 

Feral Combat Talents - 18 points

(41-42-43-44-45)Ferocity - rank 5/5

(57-58)Improved Bash - rank 2/2

(46-47-48-49-50)Sharpened Claws - rank 5/5

(56)Feral Charge - rank 1/1

(51-52-53-54-55)Primal Fury - rank 5/5

 

Restoration Talents - 23 points

(20-21-22-23-24)Improved Mark of the Wild - rank 5/5

(25-26-27-28-29)Furor - rank 5/5

(30-31-32-33-34)Nature's Focus - rank 5/5

(59-60)Improved Enrage - rank 2/2

(35-36-37-38-39)Combat Endurance - rank 5/5

(40)Nature's Swiftness - rank 1/1

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