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February 21, 2010

Soloing BRD (Lord Incendius) For Gold (Warcraft Leveling Guides)

Soloing BRD (sorry if someone else has posted this, I have not seen it) Also, this is my first post, so it may be hard to read, just post questions and I will try and keep an eye on this to answer them.

The best run I have had I got the Fiery Enchant (35g), and the Ace of Elementals (300g+) for about 10 minutes time in the instance. Those prices are on my server.

My main is a rogue so this is written from a rogue point of view, but maybe you could do it with a druid?

Follow the steps to solo Plugger for the Barman Shanker. I am new to this site, but I sure it is posted somewhere here. If not, try www.worldofroguecraft.com it is a decent but limited site (I plan on a couple contributions to them, but posting here first for you guys) :)

The only variation on a Plugger (barman shanker) run is right after the Shadowforge lock. Go up the ramp and then go straight up the second ramp and cross the Ring of Law. You can pickpocket these guys for about 3-4s each if you feel like it. Free money. After crossing, go immediately to your right and see if Pyromancer Loregrain is there.

If he is, kill him. You need to kill him first, if you kill his adds and vanish, they spawn right back. I sap one, then ambush Pyromancer. I eviscerate immediately so that I don’t waste combo points. Then I blind the second add. It will depend on your set up, but I can blade flurry to do them both if I need to. I generally have to use evasion for this fight. I use Instant poison and Mind Numbing. I vanish after the boss and then the two adds are simple by themselves with a sap. I often need a single heal potion for this one.

He has been spawning pretty frequently for me (1 in 3?), and he drops the Fiery Enchant about 30% of the time. Thottbot probably says different, but those are my estimates based on my running it.

Go back through the Ring of Law and continue with the Plugger run. May as well kill him since he is easy, and then the door will open for you to get to Lord Incendius. I recommend killing the little gnomes in the room with the golems too (can't recall name of the room, manufactory?). The gnomes have been known to drop Black Diamonds.

After killing plugger, go out the door and drop down to Incendius’ level. Avoid the elementals with him.

Poisons don’t work so I use Dense Sharpening stones. I have to drink a greater fire resist potion and put on all of my fire resist gear (I am at 127fr). I am far from “epic’d out”. He kicks you, and the lava is death so line up well and go for it. I open with distract and ambush. I have to use my prep for this fight, and both evasions. I have not had to use thistle tea (I trashed the recipe, just got it back) but I am going to start using it. I also end up using my lifestone, whipper root tubers, and a heal potion. I recently added crystal restores, and night dragon’s breath so I am hoping it gets easier.

No lie…it is a tough fight. With the new items I added I think it will go easier but it can be done. The Ace is a pretty rare drop, but a damn nice prize:)

It is fun as hell and gives a nice feeling of accomplishment…and “it’s a rogue thing” which rocks.

Variations…

A short cut to Incendius does not require you to open the shadowforge lock. You jump out the window right before it, drop to the walkway, and can go straight to him.

You can also solo the rock lord in the first area. Time the dogs as they are death to stealthers. He hasn’t dropped much worthwhile for me though:(

The bad news…

Getting out alive is a PAIN, so I usually hearth from there. The damn dogs are just a nightmare on the way out.

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February 19, 2010

Get Exalted With Timbermaw (WoW Guide Reviews)

Before you had to hit a Felpaw Furbolg for some type of damage (spell, melee, wand, whatever) in order to get the 5 reputation points for the kill. For this reason raiding or grouping wasnt that effective because everyone had to 'tag' the mob with a hit in order to get the credit.



Now…



You do not have to do anything but be in range of the fight to get the rep point. Thus a raid of 10 players could tear through Felpaw village and rack up massive amounts of reputation in a short amount of time.



What people have been doing, is getting a 40man raid up, and sending a third to each of the villages, one to the south felwood, one to the north, and one to winterspring. Perhaps even 2 to winterspring since theres quite a few places you could go.

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February 15, 2010

Super Power Lvl Tailor 0-225 In Under 12 Hours (WoW Guide Reviews)

Hello all you budding tailors out there, this is a guide from 0 to 225 tailoring in under 12 hours without spending a single dime (should even come out a bit ahead). This came about as a way for my retired priest to generate some money since skinning was doing me no good sitting in IF all day. I decided to make a guide out of this and set a few goals for myself at the same time. I betmyself I could get to 150 in 6 hrs TOTAL time including collecting the mats. That worked out so well, I figured I'd go for 225 in 8 hours (that didnt work out so well because of the MASSIVE amounts of silk needed). This is equally friendly for BOTH factions.

There are some prerequisits so lets start there shall we?

REQUIRED

High level main (preferabley 60)
Alt that is at least 20 (your tailor)
12 hours of play time

MY SET UP

60 Rogue main (farmer)
45 Priest (tailor)
My rogue is also an enchanter for DEing all the green drops to save on bag space/down time.

THE STRAT

0-120 minutes

I started out in The Barrens at Agama Gor grinding on level 17-20 Bristlebacks. I chose here becasue of the sheer numbers of mobs in a reletively small area. Also, because of their level, I knew they would drop both linen AND wool. This proved to be a huge key in the success of this strat. I stayed here for exactly 2 hours with about 15 minutes of AFK for bathroom, booze and kids. In 105 minutes of solid grinding I collected the following items.

gold: 1g 43s
Cloth: 7.11 stacks
Wool: 6.15 stacks
Greens: 17
Patterns: 3 (including elixir of giant growth formula..sells for about 30g on my server to Alliance)
DE: 22 soul dust, 9 greater magic essence, 1 sm glimmering shard, 2 lesser astral essence

120-140 minutes

IF to empty bags and send cloth/wool to tailor

140-200 minutes

Raven Hill Cemetary ***NOTE: it was a mistake to come here, very inefficient
I just did repeated laps in the catacombs killing alll the level 26-30 undead in there. I ran into some competition which slowed me down a bit so I left after only an hour.

gold: 1g 89s
Wool: 2.1 stacks
Silk: 3.10 stacks
Greens: 8
DE: 3 greater astral essence, 4 greater magic essence, 8 soul dust, 2 moonstone

Not happy with my silk production I headed to STV since it was close by. Here I found silk heaven.

200-320 minutes

Ruins of Zul' Kunda (just West of Nessingwary's Expedition)

This place is just huge and crawling with level 33-36 trolls who are silk machines. I stayed here for about 2 hours like I did in The Barrens and it paid off nicely.

gold: 2g 78s
Wool: 2.2 stacks
Silk: 7.2 stacks
Greens: 2
DE: 3 lesser mystic essence

320-330 minutes

IF to send wool/silk and log for the evening. So in 5 1/2 hours I collected the following items

Cloth: 7.11 stacks
Wool: 10.17 stacks
Silk: 10.12 stacks of silk
Greens: 27

330-400 minutes

Crafting at IF and SW

At around 160 or 165 two things became GLARINGLY aparent. 1: the silk part of tailor SUCKS and 2: I needed more silk. Back to the rogue I went and back to STV for more trolls.

400-460 minutes

Ruins of Zul' Kunda (part 2)
Wool: 1.1stacks
Silk: 5.5 stacks
Greens: 0

460-610 minutes

Hoping that was enough silk to get me to mageweave (it was…barely) I headed off to Tanaris for some Ogre raping. Dune Maul Ogres level 45-47 for decent mageweave producers but Im sure there is a better source out there. In just under 2.5 hours of grinding them I came up with the following goodies.

Silk:2.18 stacks
Mageweave: 5.17 stacks
Greens: 2
DE: 1 greater eternal essence, 2 lesser eternal essence

Then I packed it in and headed to IF to mail the stuff and log.

The last little bit of time I spent was crafting (about 1 hour) and it took me right up to 225 with a few scraps of wool, silk and mageweave left over. Total time: Approximately 11 hours and 45 minutes.

Now for the grind portion. What good is a collecting strat without a grind strat to go with it. I tried to always grind on orange items for the skill up and as I got into silk I made sure to always (when possible) craft green items for DE purposes. Here is the list.

1-35: bolt of linen cloth
35-45: linen cloak
45-60: heavy linen gloves
60-82: reinforced linen cap
82-103: bolt of wool cloth
103-110: grey wool ? (I didn't write it down…lol)
110-118: woolen cape
118-125: white woolen dress
125-145: Bolt of silk cloth
145-157: Azure silk hood
160-170: silk headband
170-175: formal white shirt
175-185: bolt of mageweave
185-205: green silken shoulders
205-220: black mageweave legs
220-225: black mageweave gloves

And there you have it. 0-225 tailoring in under 12 hours and it didn't cost a dime. In fact, if you include all the stuff I DE'd I MADE about 30g profit from the grind.

ENJOY!!

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February 9, 2010

Easy(AFK) Weapon Skill Lvl'ing (WoW Guide Reviews)

This is in no way a new strategie, but I havn't seen it listed anywhere. I find this particularly useful on a lvl 60 character, as you can simply go afk and let your skill rise :)

Step 1 - Fly to Netherguard Keep, Blasted Lands.
Step 2 - Travel to 42,30ish where you will find mobs of humanoids. One of the mobs is called a "Servant of Sevine".
Step 3 - Clear your way to the servant, and agro the servant.
Step 4 - Kite this mob back to netherguard keep, and move it into the southern tower.

Here you must lose agro, and let the elite guards inside the keep tank the mob. Once you have lost agro, you are free to hit the mob, and go afk whilst your skill rises. If you are familiar with the quest involving these mobs, then you will know that you have to cog a crystal for the mob to die. Obviously there crystal is not cogged, and so the mob stays on 1% until a GM decides to despawn it :) (which usually takes 24hrs+ due to the obscure locale.) I'm sure you could pull the mob elsewhere for horde, although I am unfamiliar with the horde camps in that area. I would imagine you could do the same thing by kiting the mob to the horde camp in the south of the Swamp of Sorrows.

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February 6, 2010

Great Mining Tip 100-200g per hour (Top Warcraft Guide Reviews)

This is hardly a comprehensive guide, but a really great money making tip for miners.


I stumbled across this by accident, but there a great place which (so far) has been exceptionally quiet to mine Fel Iron in Hellfire. If you fly back to the dark portal and jump off the side of the platform, make your way around the back of the portal you can do full sweeps up and down the land behind the portal. I

There's approximately 25 spawn points with normally 3-4 active on any one sweep. There's no mobs back there and as I said I haven't seen a single other player back there on our server…

In one hour just running up and down (And round the sides a bit) I got 120 ore, 10 eternium ore, 2 primal fires, 1 primal earth and a bunch of gems.

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February 5, 2010

Cooking and Fishing to 300 fast (WoW Guide Reviews)

Cooking and Fishing: Combo guide for Alliance

This guide is intended to give directions to get a level 40+ Alliance character from zero to 300 in cooking and fishing at the same time. It's not the only way to skill-up these professions, but it's very easy and requires a minimum of travel (always a plus). All drop percentages and location details are borrowed from Thottbot and Allakhazam.

Note on fishing: Fishing levels up at the same rate no matter where you fish. It is entirely possible to go from 1 to 300 skill points without ever leaving a newbie zone (except for training and the artisan quest, obviously). This would be incredibly boring and you wouldn't get all the useful / lucrative fish (not to mention not being able to skill-up cooking at the same time), but it will take no longer than if you fish in level-appropriate areas.

Apprentice fishing and cooking (1-75)
1.Get apprentice Cooking from Gremlock Pilsnor in Kharanos, Daryl Riknussun in Ironforge, or Stephen Ryback in Old Town, Stormwind.
2.Get apprentice Fishing from Arnold Leland in Stormwind. He on a small dock in the canals in the NW corner of the trade district.
3.Buy a fishing pole from Catherine Leland, who should be near Arnold. You should also get a couple Shiny Baubles and the recipe for Brilliant Smallfish while you're there.
4.Go to any body of water in Elwynn Forrest and start fishing! Northshire will be easiest until you get to 20 or so. You should get Brilliant Smallfish 60% of the time.
5.When you've got a ton of Brilliant Smallfish, find a cooking fire (or make one yourself) and cook up your fish.
6.Repeat until you have between 50 and 75 skill points in both cooking and fishing.

Journeyman Fishing and Cooking (50-150)
1.Go to Tharynn Bouden in goldshire for the recipe for Longjaw Mud Snapper
2.Go back to Stephen Ryback in Stormwind for Journeyman Cooking
3.Find Arnold Leland again for Journeyman Fishing, and get some Nightcrawlers from his wife too.
4.Start fishing right there on the dock. You mostly want Longjaw Mud Snappers - their drop rate is about 65%. You will also get some Bristle Whisker Catfish here. Keep them for later.
5.Reel in the Longjaw Mud Snappers and cook them until your fishing skill is up to 100.
6.Return to Catherine Leland and buy the recipe for Bristle Whisker Catfish and a bunch of Bright Baubles.
7.Head to Redridge and start fishing Lake Everstill for Bristle Whisker Catfish. You should get around a 60% drop rate.
8.Fish and cook away until your fishing and cooking are between 125 and 150

Expert Fishing and Cooking (125-225)
1.For expert fishing, get the book Expert Fishing - The Bass and You from Old Man Hemming in Booty Bay. He's in a little house on the docks with a fishhook sign out front.
2.You need to get the book Expert Cooking from Shandrina in Ashenvale. This book will teach you Expert Cooking. She is on the northern shore of Mystral Lake.
3.After you get the cooking book, head north to Astranaar and start fishing for more Bristle Whisker Catfish. It will get your cooking up to 175, but it turns green at 160 so you'll have to make a bunch. Your fishing won't level very fast either after 140 or so. You just have to keep at it.
4.When you've gotten your cooking up to 175, head to Menethil Harbor and buy the recipe for Rockscale Cod from Stuart Fleming on the docks.
5.Take the boat to Theremore and start fishing for Rockscale Cod.
6.You'll probably need Bright Baubles to catch anything here at this point, and you can get them from Helenia Olden in town if you don't have any on you. She is in the 1st big house on the left as you enter Theremore from the docks, just behind the griffon master. She also sells other recipes you might be interested in.
7.Catch and cook all the Rockscale Cod you can - They drop nearly 60% here. You will sometimes catch Spotted Yellowtail also. Hold on to them for later
8.This is where you'll start to really notice the difference in skill-up speed between fishing and cooking. You'll max out your cooking in no time, but your fishing skill will still be well under 200. You can stay here if you want, but once you get to 200 you'll get better fish if you move on to Feralas (see below). Save any Zesty Clam Meat and Spotted Yellowtail you catch while there.

Artisan Fishing and Cooking (225-300)
1.Unlike the other skill levels, you need to be maxed out (225) at expert to get the artisan quests for fishing and cooking. The quests will not be available to you until you're at least level 35 and have 225 skill points.
The artisan cooking quest is Clamlette Surprise. You will probably be ready for this quest long before your fishing is up to 225, but that's ok. Head to Gagetzan in Tanaris and talk to Dirge Quikcleave in the Inn to get the quest.
2.One of the requirements for the quest is 10 pieces of Zesty Clam Meat. The easiest way to get zesty clam meat is fishing off the dock in Feralas, as you should have been doing for the last 20 skill points or so. They don't drop often, but all this extra fishing will help you get the skill caught up with cooking.
3.The other two quest items are Giant Eggs and Alterac Swiss. The eggs drop from the Rocs in tanaris, as well as owlbeasts in the hinterlands. The swiss is sold by innkeepers in several towns. Check here for the full list. Return to Dirge Quikcleave in Gadgetzan when you have all the items, turn in the quest, and you'll be an artisan cook.
4.Remember that Spotted Yellowtail you saved? Now you can cook it up all tasty-like after you get the recipe from Gikkix in Steamwheedle Port, Tanaris. Gikkix also sells the recipe for Poached Sunscale Salmon, which you can use at cooking level 250. Your best bet is to get them both now so you don't have to come back later.
5.To receive artisan fishing, you have to do a quest called Nat Pagle, Angler Extreme. Nat is on one of the small islands due west of Theremore. The coordinates (for those that can use them) are 58,60.
The quest requires you to get one each of 4 rare fish. It's a good idea to read the comments on Thottbot and Allakhazam to find out exactly where you need to fish for them. Anecdotal evidence suggests these fish may be timed drops. If somebody else just caught one, it might be a while until another drops. Take this into consideration if it seems like it's taking forever to get one of the fish.
6.Once you've caught them all, head back to Nat and complete the quest to become an artisan fisherman.
7.To max out both fishing and cooking, head on back to Feathermoon Stronghold in Feralas. You will probably need bright baubles to catch anything here, but it's worth it. In addition to lots of spotted yellowtail, you'll sometimes catch valuable fish like Firefin Snapper and Stoneskin Eel (which go for 50s each in the auction house).
8.Fishing in this area will also occasionally yield Glossy Mightfish. The recipe for cooked Glossy Mightfish is limited, but might be worth it for the +10 stamina bonus you get for eating it. You should have quite a few of these by the time you wrap up.
9.Continue to catch and cook Spotted Yellowtail until you either top out at 300 or fall asleep from boredom. Cooking will go quickly with the Spotted Yellowtail recipe staying orange until 260 and remaining point-worthy all the way to 300. Fishing however slows to a crawl. You'll only be getting about 1 point per 5 or 6 fish at 240, and it's down to 1 in 10 by 280.
10.If you want, you can do the last 10-15 points or so of fishing in Zul'Gurub. You will need to be in a raid group to get inside the instance (you can disband as soon as you get in), as well as being at least level 55. You will definitely need an Aquadynamic Fish Attractor and possibly a Big Iron Fishing Pole as well. The good news is that the Lightning Eel and Plated Armorfish you catch will make it worth the price of admission. As soon as you enter ZG, jump off the stairs to the right and you can fish off the platform without aggroing any mobs.
11.Remember, once you've maxed out cooking, you can work on fishing anywhere and it will continue to skill up at the same rate. Instead of grinding away at it all at once, you're better off using it as something constructive to do while you're waiting around for something else.
Good luck, happy fishing, and enjoy your food!

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Extra gold (Warcraft Leveling Guides)

This is basically something you can do at the start or end of your day for some extra cash. It's simple and doesn't take a ton of time.

REQUIREMENT: I guess level 60, or you could be a rogue in the 50s and you'll need the Scarlet Key. Also you'll need Enchanting for this to be effective.

What you do is run/stealth to Herod and kill him. Get the loot, and disenchant it. 2g/Large Radiant Shard minimum. People say this sucks, but it's actually quite nice if you use this right. DE all the loot and sell the shards.

Say you get 10 shards a day. 5 runs at the beginning of your day, and 5 at the end. Extra 20g a day. To sum it up, basically 40g an hour. But since you can't go in instances more than 5 times an hour, it's not that great. Which is why it's best to do 5 runs when you log on, and 5 runs before you log out.

1 day = 20g
1 week = 140g

Simple, eh?

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February 4, 2010

Goose's Golden Egg(coin Strat)' (Top World of Warcraft Guides)

This paragraph is the exact same text for all my solo and group PvE templates, so after you read this once you can just skip it for other classes. These are my templates for what I consider the best viable templates for PvE purposes ONLY. A solo template is assuming that you never plan on grouping. A group template assumes that you are in a group 100% of the time, such as end game instances. I have also been asked to provide info on what skills should be taken at which levels, this is really difficult as it would depend on exact individual play styles. However, I put a number in parenthesis before each skill, this number is the level that I would take the skill at, of course this is extremely prejudiced because it is based on my own play style. Of course if you think you have a better template please share it with us.

Druid PvE solo – I tried here to increase morph DPS as well as giving a little more in healing to make downtime almost non existent.

Balance Talents - 10 points

(10)Nature's Grasp - rank 1/1

(11-12-13-14)Improved Nature's Grasp - rank 4/4

(15-16-17)Improved Entangling Roots - rank 3/3

(18-19)Nature's Reach - rank 2/2

 

Feral Combat Talents - 18 points

(41-42-43-44-45)Ferocity - rank 5/5

(57-58)Improved Bash - rank 2/2

(46-47-48-49-50)Sharpened Claws - rank 5/5

(56)Feral Charge - rank 1/1

(51-52-53-54-55)Primal Fury - rank 5/5

 

Restoration Talents - 23 points

(20-21-22-23-24)Improved Mark of the Wild - rank 5/5

(25-26-27-28-29)Furor - rank 5/5

(30-31-32-33-34)Nature's Focus - rank 5/5

(59-60)Improved Enrage - rank 2/2

(35-36-37-38-39)Combat Endurance - rank 5/5

(40)Nature's Swiftness - rank 1/1

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February 3, 2010

Guide to a 60 Rogue (WoW Leveling Guides Review)

guide to a Rogue
————————
[1] Introduction

[2] Rogues Loot List

[3] Builds

[4] Sites *UPDATED**FIXED*

[5] Abilities

[6] Gathering Prof.

More Chapters will come in time.
====================
[1] Introduction

This guide is only for Rogues, you cannot mix it with any other class, this is a guide for both Alliance and horde Rogues. Over the time wow has been around people have been asking these questions : ' WTH is a Good buidle for a Rogue? ', ' Rogues are boring me out y? '. This guide is created to answer these questions. Do not flame my guide, just give me requests our what ever you want, except flames. Well hope you enjoy this wicked guide.

- Lethal
—————————————
[2] Rogues Loot List

It embarrasing enough when a Rogues tries to roll on Druid pieces when he/she doesn't know its a druid only item and rolls on it based on stats, so heres a nice loot list by a friend of mine :
http://www.geocities.com/nebk316/RLL/Rogue_Loot_List_v1.html

Heres another loot list I found on Google :
http://fragstat.com/wow/instancedrops.html
—————————————-
[3] Builds

The main thing people get wrong as Rouges are the builds; they either copy someone elses * its not that bad, but still * or randomly select points. First time Rogue especially have htis problem, well heres some thing to fix this.

My Rogue Build :

ASSASSINATION: 21pts
—————————-
# Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.

# Malice - 5/5 points
Increases your critical strike chance by 5%.

# Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.

# Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 30%.

# Vile Poisons - 2/5 points
Increases the damage dealt by your poisons by 6%.

# Improved Instant Poison - 3/5 points
Increases the chance to apply Instant Poison to your target by 6%.

# Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

COMBAT: 5pts
—————–
# Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.

# Lightning Reflexes - 3/5 points
Increases your Dodge chance by 3%.

SUBTLETY: 25pts
——————–
# Master of Deception - 5/5 points
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)

# Camouflage - 5/5 points
Increases your speed while stealthed by 15%.

# Elusiveness - 5/5 points
Reduces the cooldown of your Evasion, Vanish, and Blind abilities by 1.3 minutes.

# Opportunity - 5/5 points
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.

# Improved Ambush - 2/3 points
Increases the critical strike chance of your Ambush ability by 30%.

# Improved Sap - 1/3 point
Gives you a 30% chance to return to stealth mode after using your Sap ability.

# Preparation - 1/1 point
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

# Improved Distract - 1/2 point
Increases the radius of your Distract ability by 3 yards.

===========================
How to use this build: ^ the one above

First is to always open up with a cheap shot or ambush ( I use ambush ) then start pounding away with SS then when at 3 - 5 Pts ( Depends on your HP and Targets HP ) use Evi, then repeat. If you reach 50% HP its best you use Vanish then Cheap Shot, then SS till target has max Pts on him/her then if Evi isnt rdy by now use Prep then Cold Blood to hopefully finish the target. Using this build requires the true rogue or a sneeking player if your non of tht by all means don't use this build lol, you'll just get Murdered like a Decked out Rogue vs the Holy Priest.
——————————————–
Here was My DoT * Damage over Time * Build:

ASSASSINATION: 25pts
—————————-
# Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.

# Malice - 5/5 points
Increases your critical strike chance by 5%.

# Ruthlessness - 3/3 points
Gives your finishing moves a 60% chance to add a combo point to your target.

# Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.

# Lethality - 3/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 18%.

# Vile Poisons - 2/5 points
Increases the damage dealt by your poisons by 6%.

# Improved Instant Poison - 2/5 points
Increases the chance to apply Instant Poison to your target by 4%.

# Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

# Improved Kidney Shot - 2/3 points
Reduces the cooldown of your Kidney Shot ability by 4 seconds.

# Improved Deadly Poison - 2/5 points
Increases the chance to apply Deadly Poison to your target by 6%.

COMBAT: 0 Pts
——————
SUBTLETY: 25 Pts
———————
# Master of Deception - 5/5 points
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)

# Elusiveness - 5/5 points
Reduces the cooldown of your Evasion, Vanish, and Blind abilities by 1.3 minutes.

# Opportunity - 5/5 points
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.

# Improved Garrote - 2/2 points
Increases the duration of your Garrote ability by 6 seconds, but reduces the damage by 10%.

# Improved Rupture - 3/3 points
Increases the damage of dealt by your Rupture ability by 30%.

# Improved Distract - 2/2 points
Increases the radius of your Distract ability by 5 yards.

# Preparation - 1/1 point
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

# Improved Cheap Shot - 2/2 points
Reduces the Energy cost of your Cheap Shot ability by 20.

# Hemorrhage - 1/1 point
An instant strike that damages the opponent and causes the target to hermorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 seconds. Awards 1 combo point.

Level 46: 5 damage increase
Level 58: 7 damage increase
==========================
How to use this build: ^ the one above

Do NOT use SS, because it is a waste of energy in this build, use Hemorrhage to open up atks, its required hat you use either Rupture or Evi, the battle conditions will tell you wat to do, if you open up with Garrote its best you use Evi when at 3-5 Pts on the Enemy, but if you use Cheap Shot ( NO Ambush ) its best you use Rupture then start hacking/slashing away with Hemorr and Evi. Also in this build since you do less Instant/Burst Dmg its best you use Swords, no Maces because since the patch up Blizzard has reduced the ammount of Dmg Maces do with Rogues. Using Swords with Strength and Agilty are the key ( No Stamina, your gear can do that ) because you want to hit hard while doing DoT.
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A Place to test your builds :
http://wowvault.ign.com/View.php?view=Talents.View&category_select_id=7
* BTW they have this for Every Class in the Game! *
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[4] Sites

A place to Test Rogue builds * and other classes *:
http://wowvault.ign.com/View.php?view=Talents.View&category_select_id=7p

A nice site about Items/Quests for Rogues:
http://fragstat.com/wow/instancedrops.html

Rogues Weapons Chart:
http://shadowpanther.net/wow.htm

Lock Picking Guide:
http://forums.worldofwarcraft.com/thread.aspx?fn=wow-rogue&t=20276&p=1&tmp=1#post20276

Builds:
http://forums.worldofwarcraft.com/thread.aspx?FN=wow-rogue&T=723123&P=1

Loot:
http://www.wow-loot.com/rogue.htm

There will be more sites added in the Future, so keep this alive Very Happy.
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[5] Abilitys

Its good to know you surrounding right?, well thats the same with with your Rogue abilitys, best to know what your using eh? Heres a Niffty little site with this info, Ill post my own as soon as I colaborate it.

http://wow.allakhazam.com/db/spelllist.html?class=Rogue

I hope you like this.
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[6] Professions

+ Mining

This is a grreat money maker for a Rogue and I highly recommend it at low lvls so you can save up for a mount, if you do this for farming mats its best you pair it w/ Skinning, Blacksmithing is practicly useless with Rogues because Rogues don't use Mail or Plate, and the weapons that are made arn't benifical for a Rogue.

+ Herbalism

A good partner with Alchemy, though not much of a money maker by itself w/ Alchemy its a money maker AND it can benifit the Rogue as well.

+ Skinning

This is a very good money making Profession, mixed with Mining, you'll be the god of making money when it comes to Professions, Leatherworking is good for lvls 5 - 40, but at higher lvls it becomes a pain and becomes useless to a Rogue. Skinning is good for Farming w/ Mining.

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Crafting Cooking Over 225 (Compate top Warcraft Guides)

Ok im posting this because i was unable to find the information anywhere on our sight, and yes I did search. If I simply missed it my appologies for the repeat information

Alliance: You talk to Daryl Riknussun in Ironforge near the grif platform at the forge.

horde: Start with Zamja in Orgrimmar in the third house on the right on the near the Valley of Strength in the Drag

Both send you to Gadgetzan in Tanaris where you speak to Dirge in the Inn, he sends you out to get:

12 giant eggs, 10 zesy clam meat, and 20 alterac swiss.

Giant eggs come from about anything feathered, and over lvl 44 with some rare incidences of mobs lower than that (as in the rocs in Tanaris, and some owlbeasts in Hinterlands.

Clam meat can be looted out of Giant Clams & Battered Chests (fished in Ashenvale, Darkshore, The Barrens, Darkshore, & Westfall) or from hunting.

Alterac Swiss sells for 40 silver per stack of 5 at the cheese shop just inside StormWind gates.

You have to be at least lvl 40 to aquire the quest with over 200 in cooking.

Most of this info was grabbed from the tradeskill forums on the wow website.

Nakosha

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